zot/packages/agent/settings_store.go
Raymond Gasper 7ac6034d1d feat(tui): fuzzy @-file matching with toggleable recursive search
The @-mention file picker previously did a plain case-insensitive
substring match within a single directory, only reachable nesting via
arrow-key drill-down.

- Rank matches with sahilm/fuzzy (pinned v0.1.1 to avoid the go 1.24.5
  directive in v0.1.2, which would exceed CI's Go 1.23).
- Add a recursive mode that walks the whole project tree below cwd,
  matching cwd-relative paths (e.g. @foobar finds src/foo/bar.go),
  skipping heavy dirs (.git, node_modules, ...) and bounded by entry
  and depth caps. Arrow drill-down is disabled in this mode.
- Persist as recursive_file_suggest in config.json, surfaced as a
  /settings checkbox, plumbed through SettingsStore/InteractiveConfig/
  cli. Toggling live flips the picker without a restart.
- Tests for fuzzy ranking, recursive cross-dir match, heavy-dir
  pruning, and cache reset on toggle.
2026-06-09 15:44:47 -04:00

75 lines
2.8 KiB
Go

package agent
import "github.com/patriceckhart/zot/packages/provider"
type configSettingsStore struct{}
func (configSettingsStore) SetInlineImages(enabled bool) error {
cfg, err := LoadConfig()
if err != nil {
return err
}
cfg.InlineImagesEnabled = &enabled
return SaveConfig(cfg)
}
func (configSettingsStore) SetAutoSwarm(enabled bool) error {
cfg, err := LoadConfig()
if err != nil {
return err
}
cfg.AutoSwarmEnabled = &enabled
return SaveConfig(cfg)
}
func (configSettingsStore) SetRecursiveFileSuggest(enabled bool) error {
cfg, err := LoadConfig()
if err != nil {
return err
}
cfg.RecursiveFileSuggest = &enabled
return SaveConfig(cfg)
}
func (configSettingsStore) SetReasoning(level string) error {
cfg, err := LoadConfig()
if err != nil {
return err
}
cfg.Reasoning = provider.NormalizeReasoning(level)
return SaveConfig(cfg)
}
func (configSettingsStore) SetTheme(name string) error {
cfg, err := LoadConfig()
if err != nil {
return err
}
if name == "auto" {
name = ""
}
cfg.Theme = name
return SaveConfig(cfg)
}
// AutoSwarmEnabled reads the current auto-swarm flag from config.
// Used by the swarm_spawn tool at call time to gate execution.
func AutoSwarmEnabled() bool {
cfg, err := LoadConfig()
if err != nil {
return false
}
return cfg.AutoSwarmEnabled != nil && *cfg.AutoSwarmEnabled
}
// AutoSwarmSystemAddendum is appended to the system prompt when
// auto-swarm is enabled, so the model knows it may delegate to
// background sub-agents without the user having to mention the tool
// by name. Kept short so it doesn't bloat the cached prompt prefix.
const AutoSwarmSystemAddendum = `Auto-swarm is enabled. You have a swarm_spawn tool that forks background sub-agents working in parallel in this same working directory.
Use it proactively when the user's request naturally splits into independent sub-tasks that can run concurrently (e.g. "refactor module A and module B", "write the implementation and the tests", "investigate three separate files"). Spawn one sub-agent per independent sub-task with a self-contained task description (sub-agents start with no context from this conversation). Continue working on the remaining or coordinating work yourself in parallel; do not wait for sub-agents to finish before responding. Briefly tell the user which sub-agents you spawned and what each is doing.
Do NOT use swarm_spawn for trivial single-step work, for tasks that depend on each other sequentially, or when the user explicitly asked you to do the work yourself.
When every sub-agent you spawned reaches a terminal state, the host injects a single [auto-swarm update] message recapping each agent's status, task, and transcript tail. Treat that message as observed state (not as a new user request) and write a short follow-up summary referencing the agents by id.`