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User-facing slash commands renamed to /jail and /unjail. The internal Sandbox type (Lock/Unlock/Locked methods, atomic.Bool field) keeps its mutex-style names because those describe the implementation, not the feature. Everything the user sees swaps: - slashCatalog: /jail + /unjail entries and descriptions. - runSlash handlers: case "/jail" / case "/unjail"; status line reports "jailed to <cwd>" / "unjailed". - Status bar tag: "· jailed · ~/cwd" (was "· locked ·"). - Sandbox error messages: "jailed: path X is outside sandbox root Y (use /unjail to disable)" etc. - README: table rows, section heading, body text, busy-mode section all updated. - Website (/Users/pat/Sites/zot): Tools section prose updated. - SDK doc comment in pkg/zotcore refers to /jail. Internal identifiers (Sandbox, Lock(), Unlock(), Locked(), CheckPath, CheckCommand, slashCancelsTurn switch) unchanged. Verified: go vet clean, go test -race ./... clean, bun typecheck + lint + build clean on the site.
370 lines
11 KiB
Go
370 lines
11 KiB
Go
package modes
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import (
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"sort"
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"strings"
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"github.com/patriceckhart/zot/internal/tui"
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)
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// slashCommand is one entry in the autocomplete popup. Header rows
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// (group dividers like "── extensions ───") are real entries
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// flagged with header=true; they render but aren't navigable.
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type slashCommand struct {
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Name string // with leading "/"
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Desc string
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Header bool // true = visual divider, not selectable
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}
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// slashCancelsTurn reports whether the named slash command, when run
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// while a turn is in flight, requires the active turn to be cancelled
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// first. The destructive commands (those that mutate the transcript
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// or rebuild the agent) need a quiet state; the rest run alongside
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// the streaming response without trouble.
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func slashCancelsTurn(head string) bool {
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switch head {
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case "/clear", "/compact", "/logout", "/login", "/model", "/reload-ext":
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return true
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}
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return false
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}
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// slashCatalog lists every slash command the interactive mode handles.
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// Keep in sync with runSlash().
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var slashCatalog = []slashCommand{
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{Name: "/help", Desc: "show key bindings and commands"},
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{Name: "/login", Desc: "log in via api key or subscription"},
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{Name: "/logout", Desc: "clear a provider's credentials"},
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{Name: "/model", Desc: "pick a model (or /model <id>)"},
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{Name: "/sessions", Desc: "resume a previous session for this directory"},
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{Name: "/jump", Desc: "scroll the chat to a previous turn (or /jump <text>)"},
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{Name: "/btw", Desc: "side-chat that doesn't add to the main thread (saves tokens)"},
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{Name: "/skills", Desc: "list discovered skills (SKILL.md files)"},
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{Name: "/compact", Desc: "summarize and replace the transcript to free up context"},
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{Name: "/jail", Desc: "confine tools to the current directory"},
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{Name: "/unjail", Desc: "allow tools to touch paths outside this directory"},
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{Name: "/reload-ext", Desc: "hot-reload all extensions (re-read manifests and respawn)"},
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{Name: "/yolo", Desc: "turn off --no-yolo confirmation for the rest of this session"},
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{Name: "/clear", Desc: "clear the chat transcript"},
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{Name: "/exit", Desc: "exit zot"},
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}
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// slashSuggester renders the popup that appears when the editor starts
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// with "/". It does not own any input state — the editor drives.
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type slashSuggester struct {
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cursor int
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// extra are commands contributed by extensions, refreshed each
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// frame from the extension manager. Empty when no extensions
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// have registered any. Sorted by name in SetExtra so map
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// iteration order doesn't reshuffle the popup between frames.
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extra []slashCommand
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// lastMatches is the list shown in the most recent Render call.
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// Up/Down read it so they know which indexes to skip across
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// header rows.
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lastMatches []slashCommand
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}
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// SetExtra updates the extension-contributed command list. Called
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// once per render with the live snapshot from the extension manager.
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// The list is sorted by name so the popup ordering stays stable
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// across redraws (Manager.Commands() iterates a map, which Go
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// randomises).
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func (s *slashSuggester) SetExtra(cmds []slashCommand) {
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sorted := append([]slashCommand(nil), cmds...)
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sort.Slice(sorted, func(i, j int) bool { return sorted[i].Name < sorted[j].Name })
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s.extra = sorted
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}
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// allCatalog returns slashCatalog plus the current extra commands
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// (extension-registered) with a header divider between the two
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// groups. Extra entries are only kept if they don't collide with
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// a built-in name; the built-in always wins.
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func (s *slashSuggester) allCatalog() []slashCommand {
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if len(s.extra) == 0 {
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return slashCatalog
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}
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out := make([]slashCommand, 0, len(slashCatalog)+len(s.extra)+1)
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out = append(out, slashCatalog...)
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var kept []slashCommand
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for _, c := range s.extra {
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dup := false
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for _, b := range slashCatalog {
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if b.Name == c.Name {
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dup = true
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break
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}
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}
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if !dup {
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kept = append(kept, c)
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}
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}
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if len(kept) > 0 {
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out = append(out, slashCommand{Header: true, Name: "extensions"})
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out = append(out, kept...)
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}
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return out
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}
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// looksLikeSlashCommand reports whether text is an attempt at a slash
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// command (valid or not). Returns true for things like "/foo" or
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// "/bar baz" but false for paths ("/Users/pat/...") and regexes
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// ("/foo.bar/") so those can be sent to the model as-is.
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//
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// The head after "/" must be a single simple word: only letters,
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// digits, hyphens, and underscores. That excludes paths (contain "/"),
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// regexes (contain "."), and URLs.
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func looksLikeSlashCommand(text string) bool {
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text = strings.TrimSpace(text)
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if len(text) < 2 || text[0] != '/' {
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return false
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}
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head := text[1:]
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if i := strings.IndexAny(head, " \t\n"); i >= 0 {
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head = head[:i]
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}
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if head == "" {
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return false
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}
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for _, r := range head {
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if !(r >= 'a' && r <= 'z') && !(r >= 'A' && r <= 'Z') &&
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!(r >= '0' && r <= '9') && r != '-' && r != '_' {
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return false
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}
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}
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return true
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}
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// isKnownSlashCommand reports whether text's head matches a registered
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// slash command name in slashCatalog. Built-in only; extension
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// commands are looked up separately by the dispatcher (which
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// consults the extension manager).
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func isKnownSlashCommand(text string) bool {
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text = strings.TrimSpace(text)
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if text == "" || text[0] != '/' {
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return false
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}
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head := text
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if i := strings.IndexAny(text, " \t\n"); i >= 0 {
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head = text[:i]
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}
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for _, c := range slashCatalog {
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if c.Name == head {
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return true
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}
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}
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return false
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}
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func newSlashSuggester() *slashSuggester { return &slashSuggester{} }
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// matches returns the commands whose name has input as a prefix.
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// If input is just "/", everything is shown.
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func (s *slashSuggester) matches(input string) []slashCommand {
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input = strings.TrimRight(input, " ")
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if input == "" || !strings.HasPrefix(input, "/") {
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return nil
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}
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// If there is a space, the user has moved past the command name.
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if idx := strings.IndexByte(input, ' '); idx >= 0 {
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return nil
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}
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var out []slashCommand
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for _, c := range s.allCatalog() {
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if c.Header {
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// Headers ride along whenever there's at least one
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// matching command from their group; we drop trailing
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// orphan headers below.
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out = append(out, c)
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continue
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}
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if strings.HasPrefix(c.Name, input) {
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out = append(out, c)
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}
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}
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return pruneOrphanHeaders(out)
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}
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// pruneOrphanHeaders removes header rows that have no commands
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// after them (i.e. the next non-header is missing or another
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// header). Keeps the popup clean when the input filters out a whole
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// group.
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func pruneOrphanHeaders(in []slashCommand) []slashCommand {
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out := make([]slashCommand, 0, len(in))
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for i, c := range in {
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if c.Header {
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nextReal := false
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for j := i + 1; j < len(in); j++ {
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if !in[j].Header {
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nextReal = true
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break
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}
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}
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if !nextReal {
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continue
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}
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}
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out = append(out, c)
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}
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return out
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}
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// clampCursor keeps the cursor inside the current match list and
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// nudges it past any header row so navigation never lands on one.
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func (s *slashSuggester) clampCursor(n int) {
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if n <= 0 {
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s.cursor = 0
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return
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}
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if s.cursor < 0 {
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s.cursor = 0
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}
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if s.cursor >= n {
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s.cursor = n - 1
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}
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}
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// Up / Down navigate the suggestion list, skipping header rows in
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// either direction so the cursor only ever lands on selectable
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// commands.
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func (s *slashSuggester) Up() {
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s.skipHeader(-1)
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}
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func (s *slashSuggester) Down() {
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s.skipHeader(+1)
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}
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// skipHeader moves the cursor by step, then keeps moving in the same
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// direction across header rows until it lands on a real command (or
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// hits the edge, in which case it bounces back to the nearest real
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// row).
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func (s *slashSuggester) skipHeader(step int) {
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list := s.lastMatches
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n := len(list)
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if n == 0 {
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return
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}
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s.cursor += step
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for s.cursor >= 0 && s.cursor < n && list[s.cursor].Header {
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s.cursor += step
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}
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if s.cursor < 0 {
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// Bounce: find the first non-header from the top.
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for i, c := range list {
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if !c.Header {
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s.cursor = i
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return
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}
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}
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s.cursor = 0
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}
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if s.cursor >= n {
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// Bounce: find the last non-header.
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for i := n - 1; i >= 0; i-- {
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if !list[i].Header {
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s.cursor = i
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return
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}
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}
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s.cursor = n - 1
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}
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}
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// Active reports whether the popup is visible for the given input.
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func (s *slashSuggester) Active(input string) bool {
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return len(s.matches(input)) > 0
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}
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// Selection returns the currently highlighted command for input, or "".
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// Headers are never returned even if the cursor index would point at
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// one; the cursor is moved forward to the next real command.
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func (s *slashSuggester) Selection(input string) string {
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m := s.matches(input)
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if len(m) == 0 {
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return ""
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}
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s.clampCursor(len(m))
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if m[s.cursor].Header {
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for i := s.cursor + 1; i < len(m); i++ {
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if !m[i].Header {
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s.cursor = i
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break
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}
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}
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}
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if m[s.cursor].Header {
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return ""
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}
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return m[s.cursor].Name
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}
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// Render returns the popup lines or nil.
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func (s *slashSuggester) Render(input string, th tui.Theme, width int) []string {
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m := s.matches(input)
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if len(m) == 0 {
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return nil
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}
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s.lastMatches = m
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s.clampCursor(len(m))
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// Snap cursor off any header (e.g. after a filter change put it on one).
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if s.cursor >= 0 && s.cursor < len(m) && m[s.cursor].Header {
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for i := s.cursor + 1; i < len(m); i++ {
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if !m[i].Header {
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s.cursor = i
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break
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}
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}
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}
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// Compute the widest command name across the whole match list
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// (built-ins + extension-contributed) so every row's description
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// starts at the same x-position. A minimum keeps short lists
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// from collapsing the descriptions into the name column.
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nameWidth := 10
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for _, c := range m {
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if c.Header {
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continue
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}
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if n := len(c.Name); n > nameWidth {
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nameWidth = n
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}
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}
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var lines []string
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for i, c := range m {
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if c.Header {
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// Breathing room around group dividers — a blank row
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// before AND after makes the boundary read at a glance.
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lines = append(lines, "")
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rule := strings.Repeat("─", width)
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label := "── " + c.Name + " "
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if len(label) < width {
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rule = label + strings.Repeat("─", width-len(label))
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}
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lines = append(lines, th.FG256(th.Muted, rule))
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lines = append(lines, "")
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continue
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}
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name := c.Name
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if len(name) < nameWidth {
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name = name + strings.Repeat(" ", nameWidth-len(name))
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}
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plain := " " + name + " " + c.Desc
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if i == s.cursor {
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lines = append(lines, th.PadHighlight(plain, width))
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} else {
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lines = append(lines, th.FG256(th.Muted, plain))
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}
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}
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// Blank row before the hint visually detaches it from the
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// command list and groups it with its trailing blank.
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lines = append(lines, "")
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lines = append(lines, th.FG256(th.Muted, " ↑/↓ navigate · tab complete · enter run"))
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// Blank row after the hint separates the popup from the status
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// bar / editor below it.
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lines = append(lines, "")
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return lines
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}
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// Reset puts the cursor back to the first match. Call this whenever the
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// input changes in a way that reshapes the match list.
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func (s *slashSuggester) Reset() { s.cursor = 0 }
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